UDeltaCraftHubEditorSubsystem
UDeltaCraftHubEditorSubsystem belongs to the DeltaCraft Hub runtime module.
Amet fugiat ad et sint voluptate ut ex. Minim tempor fugiat irure incididunt pariatur aliquip aliqua consequat nostrud ipsum et eiusmod occaecat excepteur. Veniam minim excepteur nisi enim veniam nulla velit ipsum enim tempor reprehenderit nostrud esse. Fugiat sit nulla nulla consequat commodo esse in reprehenderit ut aute.
Declaration
1; DefaultEngine.ini
2[/Script/DeltaCraft Hub.DeltaCraft HubSettings]
3bEnabled=true
4MaxPoolSize=100
5TickRate=60.0
6LogVerbosity=Warning
7bEnableDebugDraw=false
8
9[/Script/DeltaCraft Hub.DeltaCraft HubNetworkSettings]
10bReplicateState=true
11UpdateFrequency=10.0
12MaxReplicationDistance=10000.0
Members
| Platform | Status | Notes |
|---|---|---|
| Windows | Fully Supported | Primary development platform |
| Linux | Fully Supported | Tested on Ubuntu 22.04+ |
| macOS | Supported | Requires Xcode 15+ |
| Android | Experimental | Limited debug tools |
| iOS | Experimental | Requires additional setup |
Example
1// Unit test example
2IMPLEMENT_SIMPLE_AUTOMATION_TEST(
3 FDeltaCraft HubBasicTest,
4 "DeltaCraft Hub.Core.BasicFunctionality",
5 EAutomationTestFlags::ApplicationContextMask | EAutomationTestFlags::ProductFilter
6)
7
8bool FDeltaCraft HubBasicTest::RunTest(const FString& Parameters)
9{
10 UDeltaCraft HubSubsystem* Subsystem = NewObject<UDeltaCraft HubSubsystem>();
11 TestNotNull(TEXT("Subsystem should be created"), Subsystem);
12
13 Subsystem->Initialize();
14 TestTrue(TEXT("Subsystem should be initialized"), Subsystem->IsInitialized());
15
16 FMyQueryParams Params;
17 Params.Radius = 500.0f;
18 TestTrue(TEXT("Query params should be valid"), Params.IsValid());
19
20 return true;
21}
Important: When using network replication, ensure all clients have the same plugin version installed to avoid desync issues.