FDeltaCraftHubOnProgress
FDeltaCraftHubOnProgress belongs to the DeltaCraft Hub runtime module.
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Declaration
1UINTERFACE(MinimalAPI, Blueprintable)
2class UDeltaCraft HubInterface : public UInterface
3{
4 GENERATED_BODY()
5};
6
7class IDeltaCraft HubInterface
8{
9 GENERATED_BODY()
10
11public:
12 UFUNCTION(BlueprintNativeEvent, BlueprintCallable, Category = "DeltaCraft Hub")
13 void OnPluginActivated(bool bSuccess);
14
15 UFUNCTION(BlueprintNativeEvent, BlueprintCallable, Category = "DeltaCraft Hub")
16 FMyResult ProcessData(const FMyInput& Input);
17
18 UFUNCTION(BlueprintNativeEvent, BlueprintCallable, Category = "DeltaCraft Hub")
19 bool CanExecute() const;
20};
Members
| Function | Return Type | Description |
|---|---|---|
| Initialize() | void | Set up the subsystem |
| Query(Params) | bool | Execute a spatial query |
| GetState() | EMyState | Return current state |
| Reset() | void | Reset to default state |
| SetConfig(Config) | void | Apply a configuration |
Note: This feature is available starting from version 2.0. Older versions use a different API.