FDeltaCraftHubOnProgress

v2.0
View as Markdown

FDeltaCraftHubOnProgress belongs to the DeltaCraft Hub runtime module.

Sed sint sint consequat incididunt in velit tempor amet sed. Reprehenderit ad ea consectetur minim in sit minim labore. Nostrud sit sint esse enim adipiscing aute magna voluptate ut labore. Consectetur et nulla adipiscing consequat consectetur ea ex reprehenderit excepteur amet nulla in ad. Aute reprehenderit dolore eiusmod ullamco irure dolore ad reprehenderit ea ad. Veniam esse ut fugiat irure in elit enim sit.

Declaration

 1UINTERFACE(MinimalAPI, Blueprintable)
 2class UDeltaCraft HubInterface : public UInterface
 3{
 4    GENERATED_BODY()
 5};
 6
 7class IDeltaCraft HubInterface
 8{
 9    GENERATED_BODY()
10
11public:
12    UFUNCTION(BlueprintNativeEvent, BlueprintCallable, Category = "DeltaCraft Hub")
13    void OnPluginActivated(bool bSuccess);
14
15    UFUNCTION(BlueprintNativeEvent, BlueprintCallable, Category = "DeltaCraft Hub")
16    FMyResult ProcessData(const FMyInput& Input);
17
18    UFUNCTION(BlueprintNativeEvent, BlueprintCallable, Category = "DeltaCraft Hub")
19    bool CanExecute() const;
20};

Members

Function Return Type Description
Initialize() void Set up the subsystem
Query(Params) bool Execute a spatial query
GetState() EMyState Return current state
Reset() void Reset to default state
SetConfig(Config) void Apply a configuration

Note: This feature is available starting from version 2.0. Older versions use a different API.