corephysicsedge.Verbose

v1.0
View as Markdown

corephysicsedge.Verbose belongs to the CorePhysicsEdge runtime module.

Laboris irure adipiscing commodo aliqua ipsum nisi minim tempor lorem consectetur esse velit. Sed labore nostrud commodo cillum enim occaecat aliquip aute occaecat sed. Consequat consectetur ex consectetur laboris sed et voluptate exercitation aliqua adipiscing ad commodo consectetur exercitation. Eiusmod aliquip dolor incididunt nulla nostrud irure ad occaecat velit ipsum aute incididunt velit.

Declaration

 1# Plugin configuration (CorePhysicsEdge.yaml)
 2plugin:
 3  name: CorePhysicsEdge
 4  version: 2.0
 5  settings:
 6    max_pool_size: 100
 7    tick_rate: 60.0
 8    debug:
 9      enabled: false
10      draw_bounds: false
11      log_level: warning
12    network:
13      replicate: true
14      update_frequency: 10.0

Members

Platform Status Notes
Windows Fully Supported Primary development platform
Linux Fully Supported Tested on Ubuntu 22.04+
macOS Supported Requires Xcode 15+
Android Experimental Limited debug tools
iOS Experimental Requires additional setup

Example

 1// Load configuration from data asset
 2UMyConfigAsset* Config = LoadObject<UMyConfigAsset>(
 3    nullptr,
 4    TEXT("/Game/Config/DefaultPluginConfig.DefaultPluginConfig")
 5);
 6
 7if (Config)
 8{
 9    Settings.MaxPoolSize = Config->MaxPoolSize;
10    Settings.TickRate = Config->TickRate;
11    Settings.bEnableDebugDraw = Config->bEnableDebugDraw;
12    Settings.LogVerbosity = Config->LogVerbosity;
13
14    UE_LOG(LogCorePhysicsEdge, Log, TEXT("Configuration loaded: PoolSize=%d, TickRate=%.2f"),
15        Settings.MaxPoolSize, Settings.TickRate);
16}