corephysicsedge.Stats

v1.0
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corephysicsedge.Stats belongs to the CorePhysicsEdge runtime module.

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Declaration

 1UINTERFACE(MinimalAPI, Blueprintable)
 2class UCorePhysicsEdgeInterface : public UInterface
 3{
 4    GENERATED_BODY()
 5};
 6
 7class ICorePhysicsEdgeInterface
 8{
 9    GENERATED_BODY()
10
11public:
12    UFUNCTION(BlueprintNativeEvent, BlueprintCallable, Category = "CorePhysicsEdge")
13    void OnPluginActivated(bool bSuccess);
14
15    UFUNCTION(BlueprintNativeEvent, BlueprintCallable, Category = "CorePhysicsEdge")
16    FMyResult ProcessData(const FMyInput& Input);
17
18    UFUNCTION(BlueprintNativeEvent, BlueprintCallable, Category = "CorePhysicsEdge")
19    bool CanExecute() const;
20};

Members

Parameter Type Default Description
MaxPoolSize int32 100 Maximum number of pooled objects
TickRate float 60.0 Update frequency in Hz
bAutoActivate bool true Activate on BeginPlay
LogVerbosity ELogVerbosity Warning Minimum log level
ReplicationMode ERepMode Reliable Network replication strategy

Warning: Modifying these settings at runtime may cause unexpected behavior. Always set configuration before calling Initialize().