Removed Functions
In ipsum minim dolore velit ullamco consequat quis minim minim ex excepteur eiusmod. Velit tempor elit irure minim incididunt tempor consequat voluptate velit dolor aliqua do quis fugiat. Excepteur quis voluptate in do ullamco minim nulla sed veniam esse.
What Changed
| 1.x | 2.0 | Notes |
|---|---|---|
| UAutoMeshEngineManager | UAutoMeshEngineSubsystem | Now a game instance subsystem |
| FAutoMeshEngineOptions | FAutoMeshEngineConfig | Fields renamed to match the settings |
| OnAutoMeshEngineReady | OnInitialized | Fires once per world |
Before
1UCLASS(ClassGroup=(Custom), meta=(BlueprintSpawnableComponent))
2class AUTO_MESH_ENGINE_API UMyComponent : public UActorComponent
3{
4 GENERATED_BODY()
5
6public:
7 UMyComponent();
8
9 UPROPERTY(EditAnywhere, BlueprintReadWrite, Category = "Settings")
10 float UpdateInterval = 0.1f;
11
12 UPROPERTY(EditAnywhere, BlueprintReadWrite, Category = "Settings")
13 bool bAutoActivate = true;
14
15 UFUNCTION(BlueprintCallable, Category = "AutoMesh Engine")
16 void SetConfiguration(const FMyConfig& Config);
17
18protected:
19 virtual void BeginPlay() override;
20 virtual void TickComponent(float DeltaTime, ELevelTick TickType, FActorComponentTickFunction* ThisTickFunction) override;
21
22private:
23 FMyConfig CurrentConfig;
24 float TimeSinceLastUpdate = 0.0f;
25};
After
1# Plugin configuration (AutoMesh Engine.yaml)
2plugin:
3 name: AutoMesh Engine
4 version: 2.0
5 settings:
6 max_pool_size: 100
7 tick_rate: 60.0
8 debug:
9 enabled: false
10 draw_bounds: false
11 log_level: warning
12 network:
13 replicate: true
14 update_frequency: 10.0
Steps
- Aliqua magna commodo labore irure dolore amet velit pariatur excepteur ullamco duis.
- Minim quis consectetur commodo commodo esse dolore irure exercitation sed veniam enim lorem sint.
- Veniam do fugiat exercitation minim excepteur reprehenderit incididunt pariatur exercitation do magna.
- Labore duis ad dolore consectetur laboris in veniam ea voluptate ex consequat lorem.
Warning: Back up your project before you migrate it to 2.0.