UPrimeDialogForgeWorldSubsystem

v2.0
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UPrimeDialogForgeWorldSubsystem belongs to the PrimeDialog Forge runtime module.

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Declaration

 1# Plugin configuration (PrimeDialog Forge.yaml)
 2plugin:
 3  name: PrimeDialog Forge
 4  version: 2.0
 5  settings:
 6    max_pool_size: 100
 7    tick_rate: 60.0
 8    debug:
 9      enabled: false
10      draw_bounds: false
11      log_level: warning
12    network:
13      replicate: true
14      update_frequency: 10.0

Members

Parameter Type Default Description
MaxPoolSize int32 100 Maximum number of pooled objects
TickRate float 60.0 Update frequency in Hz
bAutoActivate bool true Activate on BeginPlay
LogVerbosity ELogVerbosity Warning Minimum log level
ReplicationMode ERepMode Reliable Network replication strategy

Example

 1; DefaultEngine.ini
 2[/Script/PrimeDialog Forge.PrimeDialog ForgeSettings]
 3bEnabled=true
 4MaxPoolSize=100
 5TickRate=60.0
 6LogVerbosity=Warning
 7bEnableDebugDraw=false
 8
 9[/Script/PrimeDialog Forge.PrimeDialog ForgeNetworkSettings]
10bReplicateState=true
11UpdateFrequency=10.0
12MaxReplicationDistance=10000.0

Tip: For best performance, pre-allocate your pool size during loading screens rather than during gameplay.