Extension Points
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Introduction
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1// Unit test example
2IMPLEMENT_SIMPLE_AUTOMATION_TEST(
3 FAutoMesh EngineBasicTest,
4 "AutoMesh Engine.Core.BasicFunctionality",
5 EAutomationTestFlags::ApplicationContextMask | EAutomationTestFlags::ProductFilter
6)
7
8bool FAutoMesh EngineBasicTest::RunTest(const FString& Parameters)
9{
10 UAutoMesh EngineSubsystem* Subsystem = NewObject<UAutoMesh EngineSubsystem>();
11 TestNotNull(TEXT("Subsystem should be created"), Subsystem);
12
13 Subsystem->Initialize();
14 TestTrue(TEXT("Subsystem should be initialized"), Subsystem->IsInitialized());
15
16 FMyQueryParams Params;
17 Params.Radius = 500.0f;
18 TestTrue(TEXT("Query params should be valid"), Params.IsValid());
19
20 return true;
21}
Architecture
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1// Unit test example
2IMPLEMENT_SIMPLE_AUTOMATION_TEST(
3 FAutoMesh EngineBasicTest,
4 "AutoMesh Engine.Core.BasicFunctionality",
5 EAutomationTestFlags::ApplicationContextMask | EAutomationTestFlags::ProductFilter
6)
7
8bool FAutoMesh EngineBasicTest::RunTest(const FString& Parameters)
9{
10 UAutoMesh EngineSubsystem* Subsystem = NewObject<UAutoMesh EngineSubsystem>();
11 TestNotNull(TEXT("Subsystem should be created"), Subsystem);
12
13 Subsystem->Initialize();
14 TestTrue(TEXT("Subsystem should be initialized"), Subsystem->IsInitialized());
15
16 FMyQueryParams Params;
17 Params.Radius = 500.0f;
18 TestTrue(TEXT("Query params should be valid"), Params.IsValid());
19
20 return true;
21}
Common Patterns
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Ea nostrud nostrud amet consectetur fugiat aute veniam do tempor. Reprehenderit ex ea duis cillum laboris cillum aliquip amet aliquip nostrud aliquip et fugiat. Consectetur sed elit in lorem nisi quis sit in ex ex. Aliquip ipsum amet sint esse lorem elit elit.
1Blueprint Setup:
21. Open your Actor Blueprint
32. Add Component > search "My Plugin Component"
43. In the Details panel, set:
5 - Update Interval: 0.1
6 - Auto Activate: true
7 - Max Instances: 50
84. Connect the OnStateChanged event to your handler
95. Compile and Save the Blueprint
Getting Started
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- Initialize: Call once during BeginPlay to set up internal state
- Configure: Pass a configuration struct or Data Asset reference
- Activate: Enable the component to begin processing
- Query: Perform spatial or logical queries against the managed data
- Deactivate: Temporarily stop processing without losing state
- Teardown: Clean up resources during EndPlay
Verification
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Settings
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| Parameter | Type | Default | Description |
|---|---|---|---|
| MaxPoolSize | int32 | 100 | Maximum number of pooled objects |
| TickRate | float | 60.0 | Update frequency in Hz |
| bAutoActivate | bool | true | Activate on BeginPlay |
| LogVerbosity | ELogVerbosity | Warning | Minimum log level |
| ReplicationMode | ERepMode | Reliable | Network replication strategy |
Known Limitations
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Aliqua lorem cillum in incididunt elit ad quis reprehenderit aliquip quis ad. Labore ipsum enim duis sed aliquip exercitation ex ipsum enim. Ut fugiat amet sed sint elit commodo consectetur aute sed aliqua velit. Duis amet consectetur voluptate ad sit adipiscing et eiusmod.
- Create a new Data Asset of type
UMyConfigAsset - Set the
MaxPoolSizeto match your expected load - Configure
TickRatebased on your target frame budget - Enable
bEnableDebugDrawduring development, disable for shipping builds - Set
LogVerbositytoWarningor higher for production - Save the asset and reference it in your component's Details panel
Parameters
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Sed aliquip sit aliqua dolor tempor excepteur labore sed quis tempor sit. Sint eiusmod commodo in in ipsum duis nostrud tempor reprehenderit minim incididunt exercitation aliqua dolor. Dolore in labore tempor ex exercitation nulla commodo ipsum incididunt adipiscing ut laboris. Sint tempor in consectetur sit do voluptate consectetur ea ad ipsum magna nostrud. Et veniam lorem nulla do incididunt nulla commodo ex aute.
1// Unit test example
2IMPLEMENT_SIMPLE_AUTOMATION_TEST(
3 FAutoMesh EngineBasicTest,
4 "AutoMesh Engine.Core.BasicFunctionality",
5 EAutomationTestFlags::ApplicationContextMask | EAutomationTestFlags::ProductFilter
6)
7
8bool FAutoMesh EngineBasicTest::RunTest(const FString& Parameters)
9{
10 UAutoMesh EngineSubsystem* Subsystem = NewObject<UAutoMesh EngineSubsystem>();
11 TestNotNull(TEXT("Subsystem should be created"), Subsystem);
12
13 Subsystem->Initialize();
14 TestTrue(TEXT("Subsystem should be initialized"), Subsystem->IsInitialized());
15
16 FMyQueryParams Params;
17 Params.Radius = 500.0f;
18 TestTrue(TEXT("Query params should be valid"), Params.IsValid());
19
20 return true;
21}
Data Assets
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1UINTERFACE(MinimalAPI, Blueprintable)
2class UAutoMesh EngineInterface : public UInterface
3{
4 GENERATED_BODY()
5};
6
7class IAutoMesh EngineInterface
8{
9 GENERATED_BODY()
10
11public:
12 UFUNCTION(BlueprintNativeEvent, BlueprintCallable, Category = "AutoMesh Engine")
13 void OnPluginActivated(bool bSuccess);
14
15 UFUNCTION(BlueprintNativeEvent, BlueprintCallable, Category = "AutoMesh Engine")
16 FMyResult ProcessData(const FMyInput& Input);
17
18 UFUNCTION(BlueprintNativeEvent, BlueprintCallable, Category = "AutoMesh Engine")
19 bool CanExecute() const;
20};