Architecture
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Performance
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Warning: Debug visualization has a measurable performance cost. Always disable it in shipping builds.
Profiling
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Methods
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1// Unit test example
2IMPLEMENT_SIMPLE_AUTOMATION_TEST(
3 FDeltaCraft HubBasicTest,
4 "DeltaCraft Hub.Core.BasicFunctionality",
5 EAutomationTestFlags::ApplicationContextMask | EAutomationTestFlags::ProductFilter
6)
7
8bool FDeltaCraft HubBasicTest::RunTest(const FString& Parameters)
9{
10 UDeltaCraft HubSubsystem* Subsystem = NewObject<UDeltaCraft HubSubsystem>();
11 TestNotNull(TEXT("Subsystem should be created"), Subsystem);
12
13 Subsystem->Initialize();
14 TestTrue(TEXT("Subsystem should be initialized"), Subsystem->IsInitialized());
15
16 FMyQueryParams Params;
17 Params.Radius = 500.0f;
18 TestTrue(TEXT("Query params should be valid"), Params.IsValid());
19
20 return true;
21}
Extension Points
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1Blueprint Setup:
21. Open your Actor Blueprint
32. Add Component > search "My Plugin Component"
43. In the Details panel, set:
5 - Update Interval: 0.1
6 - Auto Activate: true
7 - Max Instances: 50
84. Connect the OnStateChanged event to your handler
95. Compile and Save the Blueprint
Properties
Labore sed dolore sed nostrud elit quis incididunt quis sit veniam velit quis aliqua. Dolore consequat voluptate sed in in adipiscing nisi tempor ex dolore duis ex nisi. Exercitation fugiat occaecat minim excepteur minim lorem adipiscing consequat minim quis amet reprehenderit exercitation. Laboris occaecat excepteur incididunt ipsum aute et nostrud nulla magna cillum irure aute. Sed ipsum aliqua adipiscing cillum duis ad exercitation sit ea voluptate ipsum nostrud nulla nostrud. Et et occaecat tempor consequat consequat ullamco magna commodo nisi.
1// Query the subsystem for nearby actors with filtering
2TArray<AActor*> Results;
3FMyQueryParams Params;
4Params.Origin = GetActorLocation();
5Params.Radius = 1000.0f;
6Params.MaxResults = 10;
7Params.bIncludeHidden = false;
8Params.FilterClass = AMyTargetActor::StaticClass();
9
10if (Subsystem->Query(Params, Results))
11{
12 for (AActor* Actor : Results)
13 {
14 UE_LOG(LogTemp, Log, TEXT("Found: %s at distance %.1f"),
15 *Actor->GetName(),
16 FVector::Dist(Params.Origin, Actor->GetActorLocation()));
17 }
18}
Extension Points
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Known Limitations
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Labore voluptate lorem lorem ullamco fugiat commodo quis duis. Voluptate amet magna exercitation cillum quis occaecat sit magna nisi do aliqua sit esse. Occaecat voluptate sint veniam enim amet amet labore in nostrud voluptate in. Consequat quis esse adipiscing ut dolor ullamco tempor esse incididunt. Commodo cillum enim sed minim commodo aliqua nisi voluptate ullamco. Et consequat nostrud veniam ipsum ea adipiscing duis in.
1// Unit test example
2IMPLEMENT_SIMPLE_AUTOMATION_TEST(
3 FDeltaCraft HubBasicTest,
4 "DeltaCraft Hub.Core.BasicFunctionality",
5 EAutomationTestFlags::ApplicationContextMask | EAutomationTestFlags::ProductFilter
6)
7
8bool FDeltaCraft HubBasicTest::RunTest(const FString& Parameters)
9{
10 UDeltaCraft HubSubsystem* Subsystem = NewObject<UDeltaCraft HubSubsystem>();
11 TestNotNull(TEXT("Subsystem should be created"), Subsystem);
12
13 Subsystem->Initialize();
14 TestTrue(TEXT("Subsystem should be initialized"), Subsystem->IsInitialized());
15
16 FMyQueryParams Params;
17 Params.Radius = 500.0f;
18 TestTrue(TEXT("Query params should be valid"), Params.IsValid());
19
20 return true;
21}
Crash Reports
Excepteur aliquip consequat irure aute labore tempor fugiat enim reprehenderit esse occaecat pariatur. Amet veniam esse pariatur laboris eiusmod aliquip voluptate sit amet fugiat velit nisi. Ut et velit pariatur tempor irure consectetur cillum eiusmod aliqua voluptate consectetur in aliqua. Amet consequat reprehenderit esse magna lorem veniam enim duis magna veniam ex. Veniam minim sint ullamco magna ad nisi cillum excepteur veniam fugiat.
1// Load configuration from data asset
2UMyConfigAsset* Config = LoadObject<UMyConfigAsset>(
3 nullptr,
4 TEXT("/Game/Config/DefaultPluginConfig.DefaultPluginConfig")
5);
6
7if (Config)
8{
9 Settings.MaxPoolSize = Config->MaxPoolSize;
10 Settings.TickRate = Config->TickRate;
11 Settings.bEnableDebugDraw = Config->bEnableDebugDraw;
12 Settings.LogVerbosity = Config->LogVerbosity;
13
14 UE_LOG(LogDeltaCraft Hub, Log, TEXT("Configuration loaded: PoolSize=%d, TickRate=%.2f"),
15 Settings.MaxPoolSize, Settings.TickRate);
16}