UDeltaCraftHubDeveloperSettings

v1.0
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UDeltaCraftHubDeveloperSettings belongs to the DeltaCraft Hub runtime module.

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Declaration

 1#include "DeltaCraft Hub.h"
 2#include "Engine/World.h"
 3
 4void AMyActor::BeginPlay()
 5{
 6    Super::BeginPlay();
 7
 8    UDeltaCraft HubSubsystem* Subsystem = GetWorld()->GetSubsystem<UDeltaCraft HubSubsystem>();
 9    if (Subsystem)
10    {
11        Subsystem->Initialize();
12        UE_LOG(LogTemp, Log, TEXT("Plugin subsystem initialized successfully"));
13    }
14}

Members

Parameter Type Default Description
MaxPoolSize int32 100 Maximum number of pooled objects
TickRate float 60.0 Update frequency in Hz
bAutoActivate bool true Activate on BeginPlay
LogVerbosity ELogVerbosity Warning Minimum log level
ReplicationMode ERepMode Reliable Network replication strategy