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The Tale of Three

The Tale of Three is a third-person action-adventure game in which you can take part in an epic adventure with three unforgettable characters whose fates get tangled up with each other in a mysterious world.

The Quest Awaits

Imagine a game like a fable where you decide how the story goes…

Beginner thief with magical powers, overgrown and extremely strong gnome, and smart elf with the powerful bow. Three heroes whose fates are suddenly tangled up with each other and lust for wealth leads to the one… But will they find what they expect at the end of the journey?

Well, the answer to this question you will obtain when you finish the game. But first you need to explore the magical world, defeat hundreds of enemies, discover pieces of the puzzle story, and make decisions on which everything will depend. The great adventure is waiting for you!

The heroes appear in turns during the story, so you will have an incredible opportunity to look at some events from a different perspective.

The Tale of Three is an action-adventure game with platform elements, but we won't hold your hand throughout the story. There will be a lot to discover but nothing will be given on a plate. We focus on a maximum immersion and high level of difficulty like in the old-school games.

See the world come alive

Enter the Realm

It's time to choose your path

Choose your approach

Almost every mission can be completed in multiple ways. You decide whether to accomplish it craftily, truculently, or find a happy medium. Sneak around or go all out, hide or attack. Thanks to the physics system, the environment itself becomes your weapon. Move objects, destroy barriers, and use everything around you against your opponents. The choice is yours.

Three unique playable characters

Each hero has unique skills that are invaluable in combat. You can fight using melee and ranged weapons and also magical powers.

A wide variety of enemies awaits

Wild animals, skeletons, bandits, angry gnomes, and many, many others as well as bosses whose defeat requires the use of fancy methods. Remember that every opponent is different so each requires different tactics.

A vast magical world to explore

Traverse approx. 10 square km (4 square miles) of terrain, including undergrounds, also on horseback. Visit a medieval city, enchanted forest, village of elves, ruins, dark woods, swamps, caves, and more. Have some fun in the tavern, take a trip through the gnome mines, and sneak around the castle.

A living, challenging world

Be ready for a high level of difficulty: plan your next move carefully, solve puzzles, and make quick decisions that cannot be taken back. Experience a full day/night cycle and weather system alongside a whole host of animals: wolves, bears, cats, cows, and birds, as well as magical creatures. Yes, dragons too!

The Forge

Crafted with powerful tools

Unreal Engine SpeedTree

We are using Unreal Engine which is a wonderful tool for game development. It powers such titles as Fortnite, VALORANT, BioShock, Batman, Borderlands, Gears of War, Mass Effect and much more. The newest version of this engine allows us to build a detailed world with a day/night cycle, weather events and without loading screens.

Also we are using SpeedTree to create stunning plants as well as Autodesk 3ds Max to animate characters and animals.

The Roots

Where the magic was born

Among the inspirations we have to mention tales from our childhood like those by the Brothers Grimm, Hans Christian Andersen, Charles Perrault, and many, many others.

When it comes to games, we take pattern from Hype: The Time Quest (it's quite old but still charming), Fable: The Lost Chapters, and Prince of Persia.

So what we wanted to achieve was to create something that will make us feel the same magic we felt when our mothers and fathers read us stories in childhood, and then when we played games as teenagers. Sometimes contemporary productions look pretty but finishing them no longer makes such pleasure like in the old ones.

We would like to return to the roots, draw from the DNA of the classics, and make for you something that you will want to play again.

A dancer on a table beside a bonfire outside a timber-framed house with a hanging lantern under a full moon
A campfire burns beside a wooden cart in a village at night
A lighthouse on a jetty silhouetted against a sunset over water

The Creators

The minds behind the tale

Lead Software Engineer

Patryk Stepniewski

Lead Graphic Designer

Mateusz Zaranek

Continue the Journey

The adventure doesn't end here