# UVoxelCameraBlueprintLibrary

`UVoxelCameraBlueprintLibrary` belongs to the VoxelCamera runtime module.

Reprehenderit quis do voluptate elit nostrud elit dolore ut. Duis excepteur aliquip nulla exercitation ipsum eiusmod ullamco pariatur velit ea elit excepteur aliqua. Excepteur consectetur lorem adipiscing ut voluptate ex reprehenderit incididunt amet enim. Labore nisi do incididunt aliquip incididunt labore duis voluptate irure amet excepteur consequat elit. Aute nulla sit minim ipsum aliqua irure magna duis exercitation incididunt exercitation fugiat voluptate.

## Declaration

```cpp
UCLASS(ClassGroup=(Custom), meta=(BlueprintSpawnableComponent))
class VOXEL_CAMERA_API UMyComponent : public UActorComponent
{
    GENERATED_BODY()

public:
    UMyComponent();

    UPROPERTY(EditAnywhere, BlueprintReadWrite, Category = "Settings")
    float UpdateInterval = 0.1f;

    UPROPERTY(EditAnywhere, BlueprintReadWrite, Category = "Settings")
    bool bAutoActivate = true;

    UFUNCTION(BlueprintCallable, Category = "VoxelCamera")
    void SetConfiguration(const FMyConfig& Config);

protected:
    virtual void BeginPlay() override;
    virtual void TickComponent(float DeltaTime, ELevelTick TickType, FActorComponentTickFunction* ThisTickFunction) override;

private:
    FMyConfig CurrentConfig;
    float TimeSinceLastUpdate = 0.0f;
};
```

## Members

| Function | Return Type | Description |
| --- | --- | --- |
| Initialize() | void | Set up the subsystem |
| Query(Params) | bool | Execute a spatial query |
| GetState() | EMyState | Return current state |
| Reset() | void | Reset to default state |
| SetConfig(Config) | void | Apply a configuration |

## Example

```
Blueprint Setup:
1. Open your Actor Blueprint
2. Add Component > search "My Plugin Component"
3. In the Details panel, set:
   - Update Interval: 0.1
   - Auto Activate: true
   - Max Instances: 50
4. Connect the OnStateChanged event to your handler
5. Compile and Save the Blueprint
```

> **Warning:** Modifying these settings at runtime may cause unexpected behavior. Always set configuration before calling Initialize().