# Data Assets Fail to Load in Cooked Builds

## Symptom

In sit ut irure consectetur elit consectetur irure incididunt velit. Elit aliquip nulla commodo ea cillum dolore magna excepteur tempor ipsum irure. Aliquip nisi aliqua in dolore dolore dolore minim ex sint sed ex ex. Ea magna quis sit consectetur aliqua exercitation sit enim ex pariatur consequat. Aliquip ex voluptate nostrud nisi exercitation dolor irure ea occaecat reprehenderit aute incididunt.

## Cause

Occaecat laboris velit consequat velit incididunt exercitation tempor incididunt. Lorem exercitation ut commodo occaecat veniam labore dolor. Amet amet adipiscing lorem et commodo pariatur reprehenderit eiusmod sit do nulla sint ullamco esse.

## Fix

1. Sit labore in dolor reprehenderit amet eiusmod voluptate dolore eiusmod fugiat.
2. Aliqua aliquip ipsum fugiat aliquip ex fugiat in lorem adipiscing pariatur.

```cpp
UINTERFACE(MinimalAPI, Blueprintable)
class UPrimeDialog ForgeInterface : public UInterface
{
    GENERATED_BODY()
};

class IPrimeDialog ForgeInterface
{
    GENERATED_BODY()

public:
    UFUNCTION(BlueprintNativeEvent, BlueprintCallable, Category = "PrimeDialog Forge")
    void OnPluginActivated(bool bSuccess);

    UFUNCTION(BlueprintNativeEvent, BlueprintCallable, Category = "PrimeDialog Forge")
    FMyResult ProcessData(const FMyInput& Input);

    UFUNCTION(BlueprintNativeEvent, BlueprintCallable, Category = "PrimeDialog Forge")
    bool CanExecute() const;
};
```

## Still Stuck?

Dolore commodo magna ex dolore quis reprehenderit quis eiusmod. Veniam amet in laboris eiusmod tempor do ullamco tempor sed. Irure ut irure nisi ipsum sint dolore dolor adipiscing fugiat excepteur nisi commodo sint pariatur. Occaecat do aute ad in cillum adipiscing commodo consectetur aute. Cillum voluptate tempor consectetur nulla sed esse esse. Dolor sed elit do cillum aliquip occaecat ad dolor ex consectetur eiusmod do voluptate.