# UDeltaCraftHubMathLibrary

`UDeltaCraftHubMathLibrary` belongs to the DeltaCraft Hub runtime module.

Ea et reprehenderit dolore aute minim ipsum tempor et irure do fugiat velit veniam. Aliqua do ex aliqua ipsum aliqua consequat laboris occaecat. Lorem dolor sint aliquip veniam adipiscing nisi ut labore labore consectetur fugiat. Nisi ipsum tempor ut nulla veniam velit minim.

## Declaration

```
Blueprint Setup:
1. Open your Actor Blueprint
2. Add Component > search "My Plugin Component"
3. In the Details panel, set:
   - Update Interval: 0.1
   - Auto Activate: true
   - Max Instances: 50
4. Connect the OnStateChanged event to your handler
5. Compile and Save the Blueprint
```

## Members

| Function | Return Type | Description |
| --- | --- | --- |
| Initialize() | void | Set up the subsystem |
| Query(Params) | bool | Execute a spatial query |
| GetState() | EMyState | Return current state |
| Reset() | void | Reset to default state |
| SetConfig(Config) | void | Apply a configuration |